This update focuses on balancing gameplay and enhancing user interface elements

Patchnotes v.0.5.0.161 min read

Fixed some bugs from the first Playtest round. 

1. Balancing

  • Fixed crafting costs for sturdy gloves

2. Content

  • Updated a voice message still referencing the bunker instead of the safehouse
  • Fixed area in mine where player would start to swim, even though there is no water
  • Added icons for biker shoulder and biker wrists

3. Further Changes

  • Added Screen mode dropdown to graphics settings so user can choose between Fullscreen, Excl. Fullscreen and windowed mode
  • Added Voice Message when player tries to reload a broken weapon
  • Added Framerate Limit to Settings menu
  • Nameplates of dead enemies are removed correctly
  • During harvesting items can’t be consumed anymore
  • Fixed overlapping of difficulty and quest text
  • Fixed various jump animations and double jump behavior
  • Removed some guards in Junction
  • Updated hitboxes of spitter and runner mutants
  • Journal pushes can’t happen twice anymore
  • Fixed header in rankings
  • Updated progress bar for claiming, diving, harvesting and turret
  • Added nameplates for targets hit by party members