Patchnotes v.0.6.0.611 min read

This update delivers a wide range of bug fixes, quality-of-life improvements, and fresh world content. Various perk, quest, outfit, and loot issues have been resolved, while new buildings, enemies, and resources have been added to enhance exploration and gameplay.

Bugfixes

  • Accuracy and recoil perks now multiply correctly.

  • Starter quest reward can be selected again.

  • Fixed lighting in the museum’s subterranean area.

  • Several quest texts corrected.

  • Visual issues with the biohazard outfit fixed.

  • Incorrect text output for the Focus Serum skill corrected.

  • Loot spots are no longer unusable.

  • Eye for an Eye no longer reflects effects when the source is the same as the target.

Content

  • Added new buildings north of the river.

  • Removed enemies from “Office 08” near Junction.

  • Added enemies to the theater.

  • Removed more old Synty bodies.

  • Added more harvestable resources across the world.

  • Added enemies to the new office in Patch 9.

Further Changes

  • Added new VFX to the Safehouse entrance.

  • Added a message when crafted items cannot be claimed due to a full inventory.