A Closer Look at Our Audio Systems

Our Testing Strategy5 min read

Greetings, Scavengers!

Before we dive into the details of our testing strategy, we want to share a personal note from our two creators. When Tom and Ben began working on Persist Online in their spare time – shortly before the pandemic – they had a simple vision: create a game inspired by the spirit of early MMORPGs, where players make meaningful decisions and truly explore a vibrant world.

Continue reading
A Closer Look at Our Audio Systems

A Closer Look at Our Audio Systems5 min read

At CipSoft, our journey began with Tibia, launched in 1997 without any sound or music. This unique choice fostered a dedicated and imaginative community, allowing players to immerse themselves in the game world through visuals and their own narratives. Celebrating Tibia’s 25th anniversary, we introduced sound and music, marking a significant milestone in the game’s history. Persist Online had sound and music in mind from the beginning. Let’s take a closer look at our audio systems.

Continue reading