A Closer Look at Our Audio Systems

Exploring the Open World of Persist Online7 min read

Welcome back! Today, we’re diving into the heart of what makes Persist Online such an engaging experience: the vast open world and its dynamic Player vs. Player (PvP) combat. Persist Online isn’t just a game about fighting zombies – it’s about the players, the guilds, and the choices you make that shape the world around you.

Let’s take a closer look at how the open world invites exploration, risk, and reward, and why PvP is an essential part of life in this post-apocalyptic world.

This update focuses on balancing gameplay and enhancing user interface elements

Patchnotes v.0.4.2.3 – Safehouse Preparations and Balancing1 min read

This update focuses on Safehouse Preparations and Balancing.

1. New Content

  • Added new quest “Bags and Bridle” for Julie Stoddard
  • Added icon for recipes
  • Reworked the fishing hut claim

2. Balancing

  • Increased chance of gaining actual fish when fishing in water bodies
  • Added a Labor reward to all quests / questline endings
  • Adjusted active labor regeneration and mod points
  • Reduced crafting costs for low level tools

3. Safehouse Preparations

  • Added first version of crafting tutorial
  • Updated Trade mission amount slider

4. Further Changes

  • Reworded some text in the loading screen hints for better clarity
  • Reworked the fishing hut claim: Increased the rod amount and players use these to gather certain common fishes that are used on the stove to gain a new consumable item
A Closer Look at Our Audio Systems

The new Safehouse – Character Creator and the Kitchen5 min read

Here’s the second post in our series about the upcoming Safehouse feature! Today’s focus? The brand-new character creator and the kitchen! Get ready to explore a variety of customization options for your character! Plus, discover the concept of buff food – special dishes that grant exciting benefits – and learn how the kitchen can help you prepare them. Stay tuned for more details as we bring the Safehouse to the game!

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Update: Harvesting Improvements, Factions and more9 min read

In the last update, our main focus was on adjusting the harvesting system and its related profession skill trees to make them more satisfying to use. We also introduced the first factions which are now actively involved in a faction war. Finally, we listened to your feedback and reduced the repair costs for common and higher-quality items, making repairs more affordable and at the same time improving the graphics of the game.

 

Read everything you need to know here!

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