Category: Patchnotes

Patchnotes v.0.6.0.582 min read

In this update, we fixed a wide range of issues, from the thermal imaging camera and bunker interface to trade bugs and visual effects. Combat feels smoother, skills like Marathon Lungs and Haste have been rebalanced for better flow, and melee movement has been improved. We also opened a new district north of the Waterfront — Tide View, a lively redevelopment zone filled with hotels, restaurants, and a casino.

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Patchnotes v.0.6.0.57 8 min read

This update expands Persist Online with new content, improved visuals, and deeper combat. Every weapon type now has its own identity, from auto-reloading SMGs to rage-fueled hammers and riposting swords, making fights more tactical and distinct.

Zombie encounters are faster, deadlier, and full of surprises — some now spawn Rotworms or inflict debuffs when killed. New props, lootables, and harvestables bring more life to the world, while zones like the Ashwater Medical Center and Beckwood have been completely overhauled.

The new
Safe Trade system lets players securely exchange items and cash, and the switch to the Universal Render Pipeline (URP) enhances lighting, weather, and water for a more immersive world.

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Patchnotes v.0.5.0.366 min read

Update v.0.5.0.36 delivers a massive overhaul to the core progression systems, introducing a fully reworked skill and item system that emphasizes meaningful choices, streamlined growth, and fairer stat progression. Weapons like machine guns and rifles have been redesigned for more distinct roles, while new content, environmental upgrades, and balancing adjustments further refine the gameplay experience. On top of that, this update includes crash reporting, anti-cheat measures, and a wave of bug fixes and visual improvements.

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