Category: Updates

Developer Update – What we are working on (July 2026)4 min read

Greetings, Scavengers!

Firstly, we wanted to thank all of our testers who participated in the latest July playtest. During the test we gathered a lot of new data regarding many different aspects of the game, especially regarding our recent progression changes. Also, a big thanks for all the created feedback posts, suggestions and bug reports (in-game and on Discord).

As we continue to evaluate everything we received and adjust our plans, we want to take some time to give you an overview (like we did  in April) of what we are currently working on and what is still to come for the dev team in the next months.

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Developer Update – Progression Overhaul (Part 2) 5 min read

Greetings, Scavengers and welcome to Part 2 of our Progression Overhaul blog.

In Part 1 we talked about some of the larger progression  changes coming to Persist Online, including the shift from skill-based requirements to character levels, Safehouse progression adjustments, updates to badge distribution and XP for harvesting. Today, we continue by giving you more details on the next wave of features and improvements making their way into the pre-alpha with the next game update very soon:  

  • Elites Are Evolving
  • New Enemy Spawn Mechanics
  • New Consumables 
  • Additional Changes
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Developer Update – Progression Overhaul (Part 1)8 min read

Greetings, Scavengers!

Welcome to Part 1 of our two-part Developer Update series focused on the next pre-alpha update, where we are changing many of the core progression systems in Persist Online based on feedback and suggestions from our community. Our main goal is to make character progression more intuitive, consistent, and ultimately more rewarding, while giving players greater control over how they develop their characters and gear.

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Developer Update: Questions and Answers (02/2026)10 min read

Greetings, Scavengers!

Over the past months, many of you have reached out to us with great feedback and suggestions, as well as plenty of questions about Persist Online and its development.

To provide more transparency, we’ve gathered some frequently asked questions and suggestions and answered them in this blog. We hope this gives you a clearer look at recent development decisions and the future we’re building together.

We truly appreciate your curiosity and engagement, and we are looking forward to even more input from you—our community.

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The Great Overhaul: Combat Depth, Enhanced Visuals and Performance Gains7 min read

The apocalypse has changed. This update is not just about fixes or tweaks — it is about evolution.
Every corner of Persist Online has been touched, from the way you fight to the way light moves across the ruins of Ashwater. Weapons now have true identity, zombies are more dangerous and unpredictable, and the entire world runs smoother thanks to a complete graphics overhaul and countless under-the-hood improvements.

This is a big step forward for Persist Online!

The Safehouse is here!2 min read

Survivors, we have exciting news: The Safehouse is now live in Persist Online! 🎉

To all of you in our Pre-Alpha-Survivor group, you’re the first to explore this brand-new feature. The Safehouse is more than just a place to retreat; it’s a key part of your progression in the game. Whether you’re crafting weapons, training skills while offline, or upgrading your gear, the Safehouse is designed to give you an edge in the apocalypse.

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Update: Harvesting Improvements, Factions and more9 min read

In the last update, our main focus was on adjusting the harvesting system and its related profession skill trees to make them more satisfying to use. We also introduced the first factions which are now actively involved in a faction war. Finally, we listened to your feedback and reduced the repair costs for common and higher-quality items, making repairs more affordable and at the same time improving the graphics of the game.

 

Read everything you need to know here!

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