Patchnotes v.0.5.0.291 min read

This update adds some bugfixes and smaller features. 

1. Safehouse

  • hide expansions and tasks in overview when room has not been built
  • update ui scaling for room user interfaces to work with all kinds of aspect ratios

2. Content

  • added new Medical University hunting ground (loot + enemies)
  • added High School hunting ground (loot + enemies)

3. Further changes

  • added vsync option to graphics settings
  • dynamically manage VSync and frame rate based on application focus
  • fixed a bug where main theme music didn’t play as intended
  • fixed a bug where skill items sfx were not affected by sound volume settings
  • fixed an issue with background FPS Limit in DirectX12 causing frame drops
  • random character names can no longer be shorter than three characters
  • updated some texts in the “Defensive” stats section of the character info general tab
  • fixed context menu highlighting multiple entries at the same time
  • players are now able to change their major sickbay respawn location by talking to the corresponding npcs