Pre-Alpha Patchnotes v.0.6.0.661 min read

This latest game update contains additional content changes and bug fixes.

1. Content Changes

  • Removed Fishing Hut Node
    • Developer Comments: This area was not updated to align with the new Nodes System, so we removed it.
  • Added a new Survival Perk: Reduced Noise Emission of Ranged Weapons
    • Developer Comments: This new perk is only effective against non-player enemies and won’t have any impact in PvP.
  • Added on option for guilds in server ranking tables.
  • Adjust the order of raw materials in safehouse tasks to match the general raw material safehouse overview. 
  • Spitters now have their own new sound effects.

2. Bug Fixes

  • Fixed a bug with ranged enemy attacks that could still hit player characters when they were not in the enemy’s line of sight (for example, through walls or objects).
  • Fixed a bug where visual effects for loot from enemies and harvestable spots were not displayed correctly.
  • Fixed a bug with harvestable spots not spawning correctly.
  • Fixed a bug where, under certain conditions, enemies did not drop any loot.
  • Fixed a bug where adjusted key bindings did not work correctly under certain conditions.
  • Fixed a bug with missing localization in the safehouse.
  • It is no longer possible to level non-profession skills in safezones.