This update focuses on Safehouse Preparations and several changes within the game world.
1. New Enemies & Content
- Added Riot Cop and Trucker zombies to the game world and redistributed some loot relevant for this change
- Added new Painkiller consumable item which is dropped from enemies throughout Rings 1, 2 and 3
This change comes in response to the recent nerf in the drop rate of consumable items from enemies
2. Safehouse Preparations - Cooking and Recipes
- Added fitting readable names and descriptions for all cooking effect tooltips
- Changed duration format of cooking recipe effect tooltips
- Changed name of recipe “Stuffed Crab Rolls” to “Crab Sushi”
The old recipe will be deleted
- Minor change of effect duration increase/decrease calculations
- Updated text displayed in tooltip of effects which are gained from cooking conusmables
- Updated cooking food effect icons
- Removed a few ingredients from some recipes
- Reworked the tooltips for consumable items cooked from recipes
They now show a list of effects and their tiers gained when consumed with an explanation of each in the keyword section
3. Quest Changes
- Added a new secret questline with a secret reward
- Added a new questline “Ripple Effects” for Violet Hartwell
- Added a new questline “Black Ink, Black Heart” for Eli Dawson
- Added a hint to find during the Gears of the Past quest in that same building which helps with the lever sequence
- Fixed some typos in a couple of quest dialogues
- Fixed wrong quest marker icon being displayed during “Hidden Depths” quest
- Removed “Loadout Lessons” quest step during starter quest to shorten it
- Removed tutorial texts from dialogue within the Starter Quest
Instead the Journal now opens automatically to the corresponding page
4. Skill Changes
- Added new mechanics skill “Workaholic”
- Improved turret aiming precision
- Updated HUD icon shown while using turrets
- Fixed an issue with debuff duration modification of skill “Snap Out of It!”
- Removed hint for apply skills dialog and changed text to “Are you sure?”
- Reduced skill xp gain für Construction, Mining and Botany
- Balancing: Increased damage of skill “Arouse Attention” from 100% to 300%
5. Journal Changes
- Added texts regarding the Safehouse to Journal
- Updated some texts in the Journal
- Removed Journal push for level-up at level 2
6. Map Changes
- Increased window size slightly for the blue grocery store in Parkside
- Fixed some floating props across game world
7. Further Changes
- Added label “Choose Gameworld” to the squad creation dialog
- Added new animations for unarmed crouching
- Colored the word “destroy” red in item destroy dialog
- Changed fish and items used within the fishing claim to reflect newly added fish consumables and their quality better
- Updated survival bonus- and perk icons
- Updated loading screen texts with lots of helpful new hints
- Updated Crosshair to turn red when the weapon has no ammo left or is broken
- Renamed the “Heritage Society” faction to “Legacy” everywhere inGame
Existing characters will start out with their reputation reset for this faction
- Reworded text for the “Hunted by…” effects regarding The Thatcher Cooperative as well as Legacy since you will gain these not only when killing other faction members
- Removed ammo types .45 Colt, 5.45 M74, Nail, Poison Can
- Replaced all old icons for consumables and replaced all consumable placeholder icons
8. General Fixes
- Added raw materials to some items that were missing them and couldn’t be recycled properly
- Fixed missing loot notifications
- Fixed missing gathering animation on some harvestables such as oats and wheat
- Fixed consume sfx
- Fixed an issue with attacking while changing weapons
- Fixed a bug where music tried to playback while the game client was being closed