This update focuses on balancing gameplay and enhancing user interface elements

Patchnotes v.0.5.0.5 – Bugfixes1 min read

This update focuses on enhancing game stability, updating terrain, improving user interface elements, and fixing various bugs.

1. Content

  • Updated Terrain in multiple patches

2. Safehouse

  • Renamed “Bunker” to “Safehouse” in the Party Member HUD.
  • Fixed tooltips on character portraits did not update even when the state of the assigned task changed.
  • Fixed mod tooltips showed progress using Superior quality instead of the actual item quality.
  • Fixed task description texts now distinguish between tenses.
  • Fixed “Really recycle” dialog position.
  • Added: Character portrait tooltips in the footer now show the room of the task assigned to the character.

3. User Interface

  • Fixed bug with dead NPC and Compass Marker.
  • Fixed CharacterInfo to remember the Questlog tab again.
  • Fixed CharacterInfo Skill List saving for favorites.
  • Fixed recipe tooltip icon size.
  • Added a second icon for skills “Vengeful Guardian”, “Outfall” and “Reverse Gambit” for the second state.
  • Made the layout of the player effect tooltip dynamic.

4. Further Changes

  • Added support for extra mouse buttons.
  • Attempted to fix graphical glitch in equipment shader.
  • Only use the tool perk charges from quality offset perks when they actually have an effect.