This update significantly improves the camera system by enhancing collision handling and ensuring smoother camera movements for a more immersive gameplay experience. Additionally, various movement interpolations and performance optimizations have been implemented to provide a more stable and seamless environment.
1. Content
- Added collision to the garage door next to the hunting shop
- Added new Legacy Faction Outfit to Legacy NPCs
- Updated some texts and markers for better guidance during the “Friends in Need” questline
- Updated “First Aid” quest of “Friends in Need” questline so the survivors need tatters instead of bandages
- Updated all Trader NPCs to have the correct max stack sizes of the ammunition they sell
- Updated pathing of several Thatcher, Legacy and Raider NPCs and reduced their numbers a bit in some areas
- Fixed quest markers on NPCs not showing up properly when those NPCs are dead
- Fixed Delilah not taking food donations which rendered Reclaiming the Spoils quest impossible to complete
- Fixed missing return Marker on Heir Hale’s “A New Path Forward” quest
- Fixed a text in one of Heir Silva’s topics
- Fixed Multimeter being removed upon completing “Metering About” quest
- Fixed a ladder at the police station not working properly
- Fixed some broken text highlighting for Owen Piersley
- Fixed lootables and harvestables within New Quarter not being correct for the ring they’re in
- Removed some old text mentioning the old name for Legacy faction
- Renamed “Skinning Knife” to “Skinning Blade”
- Renamed “Hunting Knife” to “Outdoor Knife”
2. Balancing
- Added Painkillers drop to R4 and R5 zombies and NPCs as well
- Added new electronic junk harvestable which can often be found outside of buildings
- Added more mining and construction harvestables throughout Ashwater
- Updated some R2 harvestable trees inside Lower Hill to be R3
- Updated all harvestables to now open a loot container after harvsting them so the loot isn’t lost when having to abort the looting process
- Fixed skill “Arouse Attention” not counting towards weapon xp for used weapon type
- Fixed issue in skills “Turret Deployment” and “Titan Turret” where turrets were unable to hit other objects spawned by skills
3. Safehouse
- Added hint message when training mission grants bonus
- Updated wording of the Safehouse’s kitchen room description
- Fixed manipulation requirements
4. User Interface
- Added correct icon to be used for the broken backpack item
- Fixed scaling of skill icons
- Fixed some journal search highlights being fully opaque
- Fixed guild quests not showing kill groups properly
5. Further Changes
- Added Maintenance Mode message when Servers our currently down for an update
- Added generic Voice Message for items with consume restrictions
- Added generic Voice Message when consuming already known recipes
- Updated Loot Filter to ignore Coins and Fuse quest item, meaning they will always be picked up when looting all
- Updated camera back collision handling in client to smooth out camera movements drastically
- Fixed sound effect playback for LevelUP and SkillLevelUP not reacting to Volume settings
- Fixed bug where audio loop feedback was played back when the player entered the safehouse from the world
- Fixed bug where the audio settings where not applied correctly at client startup
- Fixed interpolation of movement
- Fixed issue where weapon knockback could push undead through walls