This update focuses on balancing gameplay and enhancing user interface elements

Patchnotes v.0.5.0.112 min read

This update adds Skill level requirements for equipping items.

1. Content

  • Expanded the area under Legacy’s control: zombies have been removed in that area and Legacy soldiers have been placed there for a better hunting experience.
  • Added several more lootables and harvestables in the area.

2. Balancing

  • Increased chance to loot or craft improvable items.

3. Introducing Item Minimum Level

  • All weapons and armor parts of good or higher quality now have a minimum skill level requirement to equip them.
  • The required skill is based on the relevant skill tree:
    • Weapons: The corresponding weapon skill tree.
    • Armor parts: The corresponding armor skill tree (sturdy, flexible).
  • The required level depends on the rolled value of the main attribute:
    • Weapons: Damage
    • Sturdy armor parts: Damage reduction
    • Flexible armor parts: Evasion
  • If you log in while wearing an item for which you do not meet the minimum requirement, the item will either be moved to your inventory or be sent to your mail.

4. Safehouse

  • Added layout components to prevent large text tooltips from going off-screen.
  • Updated sorting order for room expansions in the Safehouse.
  • Fixed wrong info in tooltips when hovering over items (e.g. showing recycle hint instead of sell price).
  • Crafting or improving items in the Safehouse no longer requires invested tier tokens. Instead, minimum skill levels now apply:
    • Good: Skill level 12+
    • Remarkable: Skill level 25+
    • Excellent: Skill level 35+
    • Superior: Skill level 45+
  • Important Notes:
    • Upgrading an item to a higher quality always requires the minimum level of the target quality.
    • Example: Upgrading from Good to Remarkable requires skill level 25 or higher.

5. Further Changes

  • Inventory can be reorganized while auto walk is active.
  • Chat can be used while auto walk is active.
  • Auto walk can be activated while pressing W.
  • Fixed some issues with music playback.
  • Added a toggle button to change visibilty of helmets, allowing players to show their face and hair while wearing head gear.