Changes for the Playtest. New Features, Bugfixes and animations.
1. Balancing
- Increased skill progress speed for weapons and armor for the first 5 skill levels.
- Reduced Karma loss for PvP kills.
2. Content
- Added some new information regarding difficulty ratings and enemies to the journal.
- Added 3 new quests for fresh players starting out.
- Added final asset for Apron equipment.
- Added Icons for Wastelander equipment set.
- Added Spitter Mutant.
- Updated a few (tower) buildings: Opened up several stairways and hallways and removed or moved some rubble or walls for a generally better hunting experience due to more openness.
- Updated some tooltip text on a few botany harvestables.
- Updated the spawn behavior of some monster homes due to some invalid blocking settings.
- Updated Harvestables and Lootables to have their correct animations hooked which will be updated over time.
- Updated all relevant quests to use a character level gate to match the new difficulty rating: Be sure to check in with NPCs as your character levels up to see if they have new quests available!
- Fixed vfx of skill “Ruffian’s Rage” to no longer obstruct visibility when aiming.
- Fixed some glitches when wearing certain equipment pieces.
- Removed outdated hospital building as that area will be reworked completely
3. Further Changes
- Added nameplates for players and enemies.
- Added special symbols in nameplates for Guards and Elite enemies.
- Added visual difficulty rating for quests in NPC dialogs, quest log and HUD: Players can now assess a quest’s/questline’s general difficulty before accepting it.
- Added new animations (ongoing process).
- Updated highlighted compass symbol for active quests.
- Updated Journal entries.
- Fixed fullscreen resolution switching on scene changes.
- Fixed compass quest highlight after returning a quest.
- Fixed an issue where NPCs would shoot at an invisible object and not react anymore.
- Fixed bug where Fishing rod was not equipped properly.
- Fixed a bug where the E button did not close an open Dialog.
- Fixed a bug where music was still playing while the Story video was playing.
- Fixed a bug in character creation where character played a wrong animation when switching the gender.