This update adds some bugfixes and smaller features.
1. Safehouse
- hide expansions and tasks in overview when room has not been built
- update ui scaling for room user interfaces to work with all kinds of aspect ratios
2. Content
- added new Medical University hunting ground (loot + enemies)
- added High School hunting ground (loot + enemies)
3. Further changes
- added vsync option to graphics settings
- dynamically manage VSync and frame rate based on application focus
- fixed a bug where main theme music didn’t play as intended
- fixed a bug where skill items sfx were not affected by sound volume settings
- fixed an issue with background FPS Limit in DirectX12 causing frame drops
- random character names can no longer be shorter than three characters
- updated some texts in the “Defensive” stats section of the character info general tab
- fixed context menu highlighting multiple entries at the same time
- players are now able to change their major sickbay respawn location by talking to the corresponding npcs