Today’s update focuses on fixing several bugs.
Updated
- Updated Deployable Turret (3rd Person View, Added Sound, Right Mouse Zoom – Still needs Animations)
- Updated player respawn behaviour on resurrection
- Updated party system to not show party members currently in the bunker on the compass anymore
- Updated Guild invitations can be accepted and declined in read only guild view
- Updated Default Values for Distance Culling, Bugfixes Weather System
Fixed
- Fixed a bug where using the Escape to end NPC Dialogs would lead to errors
- Fixed skills “No one left behind” and “Resurrection” to apply only to players who are in the same party of guild
- Fixed a bug where the Stable Window did not close
- Fixed Bug with flickering ground object in harbour
- Fixed several reported quest issues and bugs
- Fixed swimming pools not being enter-able by zombies
- Fixed bug in melee combat animation system
- Fixed an issue in skills “Reactive Mindset” and “STF Treatment” and reduced effect strength
- Fixed bug in music manager where volume settings of audio sources were not working
- Fixed bug in inventory system where drag scroll movements occurred unexpected
Balancing
- Replaced R3 enemies with R2 in Green Flats
- Reduced melee defence bonus from 15% to 12%
- Reduced damage and stamina cost of melee special attack “Heavy Strike”