This update focuses on fixing bugs related to the Safehouse feature.
1. Content
- Fixed tooltips of skills “Rotten Fish Slap” and “Arouse Attention”
- Standardized and clarified the wording in several skill tooltips
2. Journal
- Fixed a typo on the Dashboard page.
3. Balancing
- Reduced the duration of training missions for lower-level players.
4. Safehouse
- Fixed offline labor regeneration; it now works as intended (1 labor per hour).
- Fixed incorrect rounding of required labor in tooltips, causing inconsistent values.
- Fixed perk upgrade tasks for shelter rooms being reset on login.
- Fixed tooltips on character portraits not updating when the state of the assigned task changed.
- Fixed Workshops sometimes showing outdated items.
- Fixed renaming storage tabs being closed when the room is changed.
- Fixed mod tooltips showing progress using Superior quality instead of the actual item quality.
- Fixed upgrading item qualities in Workshops not identifying the mod, resulting in loss of mod leveling progress.
- Fixed formatting for summary messages when characters have insufficient expertise for a task.
- Fixed character portraits in room lists to have a consistent aspect ratio with the footer.
- Fixed task description texts to distinguish between tenses.
- Added: Character portrait tooltips in the footer now show the room of the task assigned to the character.
5. Further Changes
- Improved readability of the action bar slot cooldown text.
- Only use tool perk charges from quality offset perks when they actually have an effect.
- Made the layout of the player effect tooltip dynamic.
- Added some food effects to character window stats.