This update focuses on balancing gameplay and enhancing user interface elements

Patchnotes v.0.3.1.2 – Bug Fixes1 min read

This update focuses on fixing several bugs that were reported after last week’s update.

New

  • Added Hitpoints reset for Ava Ramirez
  • Added Questable NukesForDummies in Franks shop

Fixed

  • Fixed Quest where players have to kill 10 crawlers
  • Fixed position of Ava Ramirez and added ignore Zombies
  • Fixed quest marker for Marcus Sullivan
  • Fixed values for Marcus Sullivan (Aggro Height, Idel Movement, etc.)
  • Fixed check for bidding/buyout own auctions
  • Fixed bug with cancelling auctions
  • Fixed Ranged / Melee settings for NPCs
  • Fixed Spawn Times and Player Overlap Radius for monsterhomes
  • Fixed bug where the name of the npc was used instead of readable name on death message
  • Fixed bug where consuming of items was allowed while riding a horse
  • Fixed bug where readable name of weapons and ammo was not used in item tooltips as expected
  • Fixed bug where the current weapon that is used as a tool did not hide as expected
  • Fixed bug where players were able to attack during reload of a weapon
  • Fixed bug where left hand glitched through the body during pull weapon animation
  • Fixed size and location of water volumes
  • Fixed water volume of lake in park
  • Fixed meshes which had problems with road shader
  • Fixed Equipment shader
  • Fixed an issue with a ramp
  • Fixed pistol rotation bug